![]() Rage – This spell gets a boost, going from 30 percent to 35 percent effect. The change was made so that skeletons will now be obliterated by his death damage. Ice Golem - This card sees it’s Death Damage increased by 74 percent. The developers believe the card may offer a little too much halting power for its low cost of one elixir. Ice Spirit - this card will see it’s freeze duration decreased from 2 seconds to 1.5sec.The change is due to the card being overused in the upper arenas. On November 1, Supercell will add a few small tweaks to five cards. Find out what the King's Cup random deck challenge is all about, which new cards are rumored for this update cycle, balance changes and more. Enjoy two months of that and we'll see you in the arena! (As long as you're playing during Finnish work hours, which is the only time we play.Clash Royale’s November update is right around the corner as leaked cards and sneak peeks begin arriving daily. ![]() By the way, have you seen the shop? Where you spend the gems? We've put most of the gold in there, you know. ![]() This meets the legal definition of MORE gold while still taking 24 months to amount to a single card upgrade. We hear you! You want MORE gold! We've removed the remaining trade tokens from Trophy Road and Pass Royale, and replaced them with their gold equivalents. Laser Vision Attack Speed: 0.5 sec New Cards New Emotes We still think he's too easy to stop on offense, so we're giving him laser vision. Our intent with the last balance changes was to make Mega Knight amazing on offense against cycle cards while still retaining his amazing ability to stop every single counter-push in the game just by playing him defensively at the bridge. Maybe making it level 16 will help? That seemed to work for a lot of the other cards. Woops, the usage and win rates have only dropped since we reworked this card. It won't change any of the interactions you're used to such as Zappies, Mother Witch, and Flying Machine. Why are you all still using this card? Don't you have some other way to deal with defensive Zappies, Mother Witch, and Flying Machine? Just let them defend and then walk over to your side and kill them there! That's what we do and we're almost in Arena 12. A little boost to their damage should help. We're not seeing enough hogs in the arena - most of us were raised on pig farms so we have a high tolerance. Judging by the usage and win rates of Mirror, we hear you loud and clear - you LOVE Mirror! We thought it might be a little strong, but there's only two numbers on the card and if we move either of them the card will become irrelevant again. Wow! Your response to the Mirror changes has been amazing. As always, leave your feedback here and we'll tell you why we ignored it when we post the final update. Hey folks, we're here with an early preview of the changes coming this September to Clash Royale. RCS StatsRoyale DeckShop RoyaleApi PixelCrux Wikia View Affiliated Subreddits Balance Changes No information about hacking, cheating, modding or emulation.Īll posts with results of an event must be marked with a tag.Ĭlick on your arena to find decks with only the cards that are available to you!ĭiscord Twitter /r/RoyaleRecruit Wiki Twitch Youtube Instagram Facebook Community Resources Clash Royale - a freemium mobile strategy game! Monthly DeckĪverage Elixir cost: 4 Click to Copy! RulesĪll posts must be related to Clash Royale or Supercell.Īll posts should strive to generate meaningful discussion.
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